StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

BlueRaja - Danny Pflughoeft

Rating
1546.95 (8,910th)
Reputation
59,975 (1,545th)
Page: 1 2 3 ... 16
Title Δ
How to align image to the left and text to the center on a Xamarin... 0.00
What is correct way to implement A* algorithm? Do we update nodes i... 0.00
longest path in undirected vs directed graph 0.00
Best heuristic for A* search 0.00
How to bind CollectionView SelectedItems to a List? 0.00
Consider the posture of each step in the A* algorithm 0.00
How to prove that admissible/consistent heuristics in A* searching... 0.00
Which navigation methods would be the most performant and flexible... 0.00
Just want someone to explain to me what they exactly mean. Its a Co... -0.36
Lights Out Best-First Search/A* Algorithm 0.00
My A-star implementation seems very slow, need advice and help on w... 0.00
8Puzzle game with A* : What structure for the open set? 0.00
Shortest path with blocking units and moving units on a grid 0.00
What is the main difference between Theta star algorithm and Phi st... 0.00
Algorithm: Where to place the facility, digging the well, to have m... +0.44
heaviest edge with lowest weight between all paths 0.00
Traveling Salesman with MST and A*? 0.00
Pathfinding to a moving target +0.43
Admissible heuristic for number maze/jumping maze problem 0.00
Avoid u-turns in A* algorithm 0.00
Understanding A* search 0.00
Best A* heuristic : multiple targets and agents 0.00
Find all paths on undirected Graph +0.44
Trouble implementing gridbased pathfinding with limited turns 0.00
Pathfinding task - how can I find next vertex on the shortest path... 0.00
Dijkstra's Algorithm Ineffeciencies on a Hex Grid, C#, Unity3D -0.07
Special case in shortest path algorithm 0.00
Admissibility does not guarantee optimality for A*? 0.00
In what cases would BFS and DFS be more efficient than A* search al... +0.11
MSBuild Error VS2015 Xamarin -0.07
A* for unweighted graphs -2.12
Is floating point arithmetic stable? -1.08
Change movement speed in Vector.Lerp Unity 5.6 +0.43
A way to find the angle at which to emit a ray so that it hits the... -0.28
A* (a-star) issues finding shortest path - specific example 0.00
Will paths with the power of two return the same shortest path usin... 0.00
Precalculate Result of A* -1.66
Considering Start point and end point on edge, not Node of graph in... 0.00
Unexplored nodes with A* JPS (Jump Point Search) 0.00
A* search (non goal with 0 heuristic) -1.02
A* sometimes loops forever when traversing it's path back to th... 0.00
How to get more paths than the shortest path between nodes? 0.00
Shortest Path from Node A to B by going through all other Nodes (NP... 0.00
An alternative to List.Contains for custom classes 0.00
Is it possible to restart a program from inside a program? +0.13
"Duplicate entry for key primary" on one machine but not... +0.31
Cannot target .Net 2.0 in Visual Studio 2015 +0.43
"Hyperlink.Click" event not being fired for DataGridHyper... 0.00
Get a random number focused on center +0.94
A* 3D Path-finding - Unity +0.62