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Rating Stats for

BigSandwich

Rating
1499.52 (3,777,474th)
Reputation
2,031 (82,711th)
Page: 1
Title Δ
Which Algorithms in the standard algorithm library allocate and is... -0.69
Good graphics interface design in C++ -0.65
Why is it allowed to deallocate memory using pointer to const in C++? -0.28
My minidumps are getting too big to be loaded by Visual Studio, how... 0.00
C++ function call question -1.76
Threads vs Processes -2.09
How to manage textures +3.56
Creating a packed Binary Representation of a Set of Files? -3.25
Adjust brightness/contrast/gamma of scene in DirectX? -0.19
Prevent linker from removing globals 0.00
Handling a class with a long initialization list and multiple const... -3.62
Animation and logic -1.74
Trouble porting OpenGL app to Windows +3.60
How to I draw pixels as a texture to a polygon in OpenGL? -4.00
Separating axis test, detecting if a rotated rectangle overlap an o... 0.00
Which is the best, standard (and hopefully free) C++ compiler? +2.90
OpenGL cross platform window -1.29
void* as unknown variable type +1.07
Powerful audio lib +0.83
Guaranteed lifetime of temporary in C++? -3.39
How to generate a compiler warning/error when object sliced -0.88
A 90/10 Rule for Memory Management? -3.09
Recommended number of projects in Visual Studio Solution +3.75
C++ Passing a dynamicly allocated 2D array by reference +2.55
Bidirectional (or reverse) debugging +0.92
Best way to return list of objects in C++? +3.16
Qt and VC++ 6.0 IDE? +3.92
Why would anybody use C over C++? +0.53
When to use virtual destructors? -0.99
Inheritance or composition: Rely on "is-a" and "has-... -1.52
break whenever a file (or class) is entered 0.00
Returning Objects in C++ 0.00
glBlendFunc and alpha blending +1.20
Optimize Frustum Culling +0.95