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concept3d

Rating
1508.60 (81,853rd)
Reputation
2,012 (83,413th)
Page: 1 2
Title Δ
Does there any O(1) Solution exist for this Problem? 0.00
converting/constructing vector of tuples into heap 0.00
What does it mean exactly that Haskell is not eagerly-evaluated lan... +4.23
Efficient frustum culling while using shaders 0.00
How are textures referenced in shaders? -3.91
Type of f g x = g . g x -3.44
Typeclass for my Pair a a +3.82
Why can't I return a reference from this template function? +2.32
All combinations of elements of two lists in Haskell -1.52
OpenGL reading from unbound texture unit -3.72
OpenGL BoundingBox collision detection +3.92
Generic vector of templates -3.52
Is there a way to allocate memory from a specific memory location? +3.84
OpenGL lighting data for mesh - wastage 0.00
C++ Creating a function that is being pointed to as an argument -1.78
OpenGL 3.3 Projection Matrix Error 0.00
How to rotate points without moving them? 0.00
openGL fragment shader and the original texel data 0.00
Why is the Graphics Pipeline so highly specialized? (OpenGL) +4.63
OpenGL Depth Calculation for Bounding Boxes -3.81
Structure size and memory layout depending on #pragma pack 0.00
OpenGL translate not working +0.33
Why do I have an error in the pointer in C? +4.18
the amount of dynamic allocated memory a pointer would take in c++ -1.32
Using a reference or return in a function -0.50
Ray Tracing - Reflection 0.00
order of vector cross-product for a CCW triangle 0.00
which is faster, a single array of object, or multiple array of dat... -1.70
Segmentation Fault does not happen when try to use NULL pointer in... -2.31
Game loop with keyboard listener -2.33
Named numbers as variables -1.05
Liskov Substitution Principle and class design for a game 0.00
glGetUniform returns -1 for active uniform 0.00
Replacement for gl_Position = gl_ModelViewProjectionMatrix * gl_Ver... -2.80
Opengl 2.0 Matrix.rotateM xAngle yAngle 0.00
C++ / GCC - Why does this compile -3.41
Creating unknown number of objects with each having specific object... +3.91
Convert Callback Function to DWORD_PTR in C++ +3.98
How to import 3ds max models into C++/Open GL with animations 0.00
C++ vector class to store pointers to objects +3.67
What's wrong with this matrix multiplication? 0.00
How to declare bits in C? -0.76
How is a template instantiated? -4.10
In gouraud shading, what is the T-junction issure and how to demons... +3.91
GLSL: shader linking fail (but no log) 0.00
Private methods suddenly inaccessible when chaining -0.65
How to do instancing the right way in OpenGL. 0.00
vector iterator not incrementable +2.27
OpenGL blend two FBOs -4.31
C++ map with different data types as values -1.72