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Rating Stats for

starmole

Rating
1510.91 (65,162nd)
Reputation
3,899 (43,030th)
Page: 1 2 3
Title Δ
image resize without memory 0.00
Java - How to create a 3D vector based on the rotation of a camera 0.00
Assembly programming (jne after OR instruction) 0.00
Reading signed 16 bit data in Javascript -0.02
Voxelize STL file? 0.00
c++ Float Output -0.13
Why is my dot product for 3d turning it black in the other direction? +0.48
Audio Waveform Synthesizer in C++ that outputs to soundcard. Where... 0.00
Converting XYZ to XY (world coords to screen coords) -0.52
How to Unpack Each Byte of a 4-byte Int Uniform in WebGL GLSL? 0.00
A heap manager for C/Pascal that automatically fills freed memory w... -1.14
How implement texture sampling function like texture in glsl 0.00
Perlin noise, how to detect bright/dark areas? -0.35
OpenCV Center Based Histogram 0.00
opengl pass texture to program: once or at every rendering? -0.51
Periodicity of hash functions 0.00
Calculate Texture coordinates for procedural generated geometry -0.01
3d array traversal originating from center +0.04
Perlin Noise Attempt 0.00
What causes shadow acne? 0.00
How to make sure that two logic and comparison operations are equal? -0.74
Are two triangles similar? -2.26
what is the c program implementation of natural log of a number tha... 0.00
Luminance 'y' value of surface texture -1.01
Algorithm for shortest distance from a point to an elliptic arc -2.24
marching cubes, very small triangles -0.29
Why is camera default facing negative z axis in openGL +1.34
Flood-fill, only half-working in Swift 0.00
OpenGL - texture are mapped incorrectly using glDrawElements -0.53
Fixing the code for Line Clipping Algorithm -0.84
How can I represent a vector equation of a line segment in C++? -0.40
Drawing lines between the Icosahedron vertices without wireframe ma... -0.29
Circle masking for pool balls using shaders -0.03
Clarification on Marching Cubes Algorithm 0.00
doesn't draw depth texture in framebuffer +3.52
How to DEBUG OpenGL a gray/black texture box? +1.28
OpenGL render PNG image use linear filter have white border +3.78
OpenGL Converting from Directional/point to Spotlight 0.00
calculating vertex normal in opengl c++ ( gouraud shading) 0.00
How to Rotate Image without library functions in C++? 0.00
How to calculate the new global position of a child object based on... -0.62
Find a line connecting two faces of a cubic volume -0.77
How to include a file in cpp as both a string and code? -2.51
How to use a 3x3 homography matrix in OpenGL ES shaders? 0.00
WebGL texture tiling edge artifacts with mipmap 0.00
Move according to camera direction 0.00
Better to do 2 draw calls or 1 draw calls in this scenario? 0.00
how to achieve anti-aliasing in perspective mode? +3.82
What is the difference between a binary tree and just a regualr tree? +0.96
glGetUniformLocation() returning -1 even though used in vertex shader 0.00