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Rating Stats for

Roy T.

Rating
1484.38 (4,475,052nd)
Reputation
6,935 (23,179th)
Page: 1 2 3
Title Δ
Writing flat file US Culture, whether Assembly is loaded into diffr... -0.44
WPF UserControl inherited from custom UserControl class not working 0.00
Branching vs Merging in source control -3.04
How Would BDD Effect an Application's Efficiency? +4.17
How taxing would a game map grid be to a web browser? +0.96
Is it smart to switch off bt/gps/wifi on app exit? -4.61
What is the best way to access a database from a strictly HTML and... -1.24
Pure Java text interface for a roguelike game +1.27
Performance accessing static final -1.13
Traceview shows some methods arent being called for 200ms or more 0.00
max limit of databases that can be created in mysql? +4.30
Determine in php script if connected to internet? -1.43
Fastest algo for searching set of characters in given string -3.44
How to get previous row value -3.90
collision detection on non-full tiles in a Tilemap 0.00
C# start a static thread +0.44
C# : FTP How to identify 550 ftp error ,the Directory already exist... 0.00
database design help for game / user levels / progress +0.08
High precision sleep or How to yield CPU and maintain precise frame... -3.27
Convert String to SqlDbType -2.15
Difference in creation of thread using Runnable and Thread? -2.80
Any Way To get The selected Indices only in CheckBoxList? +3.81
Why are HTML tables frowned upon? -1.45
WinForm Application deployment 0.00
Drawing millions of segments on screen -0.42
Adding achievements mechanism - how do design - objective c 0.00
How to organize multiple xna game components? +3.51
Writing a simple game interpreter 0.00
XNA Too many textures loaded in memory -4.02
Scroll screen in XNA - Easing math (flick gesture) +2.05
C#/XNA Newbie with a Design question -4.11
Xna and System namespace conflict +0.00
Ideas for a good but easy to use game engine for an XNA project -0.18
Direct3D COM interop in C# 0.00