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Dragon Energy

Rating
1552.78 (7,171st)
Reputation
10,104 (15,097th)
Page: 1 ... 4 5 6
Title Δ
Replacing substrings in C without using string library functions +2.20
Mathematical equivalent of multiple nested loops -3.89
Race Condition in a Online Coupon Generating Application 0.00
Iteration vs Recursion efficiency 0.00
Tetris Game array issue -4.19
For a data member, is there any difference between dynamically allo... +0.83
C++ Optimization for string compare and replace -1.58
Pointer against not pointer +4.36
Segmentation fault (core dumped) STACK 0.00
Using QFile made istringstream as binary input (for libpng) +0.17
Came up with an algorithm for sorting an array of large sized objec... +0.60
How do I Print a Hash Table in C? +0.02
c++ pass by reference safely and compile time checking on size -4.53
Is it still better to prefer pre-increment over post-increment? +0.61
How to output a binary file in C without padding bits +4.45
Non blocking way of adding a work item to array or list +0.70
For loop taking forever - possible to apply? -4.33
Limit values of struct member -0.16
How can I implement frame independent movement with selectable speed +0.33
Operation overflow not working c++ +4.02
Threading and Mutex -1.79
How does the shifting work when we use the unique function on a vec... -0.82
Implementing some common ADTs with dynamic allocated arrays and rea... -0.71
Cache Friendly Design of Applications 0.00
Pass array to function -3.66
How to get the return value between two different c++ program using... +3.85
Count nodes with specific number of children in a binary tree? 0.00
Fastest way to find number of elements in a range -3.75
How may I create a matrix in C using malloc and avoiding memory pro... +1.60
How do I implement merge sort on an array of ints? -1.37
Insert skeleton in 3D model programmatically 0.00
How to Read all files contained in a directory (WINDOWS) +4.15
A good approach to read image files in C++ +4.14
Why isn't my linked Data Type Copy Constructor working? 0.00
Writing API: what a handle should be -4.07
Cache-friendly memory access in tight physics and collision loops -2.41
Fast(est) Mutable Heap Implementation in C++ 0.00
Algorithm for cutting a mesh using another mesh 0.00
How to build a modular app -4.06
A more efficient way than function reference? -1.74
How manage header chunks in Buddy algorithm? 0.00
Observer Design Pattern Issues -0.07
Drawing images compensation algorithm 0.00
Performance of solid elements versus transparent elements in CSS3 0.00
What are the effects of code bloat in C++? 0.00
Cocos2d-x - Error drawing cubic bezier curves 0.00