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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 102 103 104 105 106
Title Δ
Using decltype with member function pointers 0.00
Unencapsulated means Unchangeable? +1.61
Some questions about WebGL 0.00
OpenGL/GLUT keyboard managed with bool*: all values appear to be se... +0.93
Sharing Mercurial repository between desktop and laptop using Torto... -1.39
Can ofstream be used for printing on a printer -0.88
C++ simple cache design for function output -0.35
Is double buffering needed any more -2.00
does glMapBuffer copy data? +2.01
GLSL multiple shaderprogram VS uniforms switches +0.44
LuaJIT and Rocks? 0.00
Lua pattern: how to fetch the required string -1.97
Unexplainable behavior when using uniform sampler2d[] 0.00
Alternatives to ppl +1.45
When will a C++11 compiler make RVO and NRVO outperform move semant... -0.98
GLSL Geometry Shaders and projection matrices 0.00
Stream syntax for reading from std::vector (or other sequence)? +0.70
How to grab specifc libraries from my boost/lib folder? +0.46
local variable as non-type template argument +1.89
Exclusive Pattern Matching In Lua +1.48
obtaining full desktop screenshot from the GPU +0.48
Managing stack with Lua and C++ +2.09
when do global variables allocate their memory? +1.72
Per-Vertex Normals from perlin noise? -1.96
Preprocessor tomfoolery (stringifying a #include) -0.78
Is there any cross-platform GUI library for C++ (with platform depe... 0.00
Problem when going from opengl 1.1 to Opengl-es 2.0 0.00
Can I iterate a map from a desired key? -1.06
Why should C++ programmers minimize use of operator 'new'? +0.63
Port structure to class +1.89
Does STL or BOOST provide any clean way to get the sort order witho... +1.07
string.find with new lines +1.08
checking class in c++ templates without class instance +0.91
Capture snapshot of OpenGL window with very large image resolution -0.97
native C++ dll/C# Problem of memory +0.83
XML hierarchy with Boost::serialization 0.00
precompiled Headers C++ -0.10
Artifacts when enabling 4x MSAA anti-aliasing on iPad / iOS 0.00
Strategies for parallel implementation of Lua numbers and a 64bit i... +1.09
What's the design principle of c++ standard library? -0.40
Tools to extract glyph data from bitmap font image 0.00
unity3d and webgl comparison in terms of performance and speed 0.00
Problems animating COLLADA Model -1.98
OpenGL code to display simple text in different size? 0.00
C++ reading data from a file +0.49
Is it safe to declare a mutex as a static file-scoped variable? +1.84
Why cant i use two ptrs in operator overload? -3.44
C++ Binding an Index to One Data Structure +3.58
Tiling texture in shader 0.00
Is there anything in the C++0x standard to support separate compila... +0.97