StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Jherico

Rating
1479.99 (4,497,014th)
Reputation
23,017 (5,681st)
Page: 1 2 3 4 ... 10
Title Δ
Framebuffer not complete! using OpenGL 0.00
Oculus 0.8 SDK Black Screen 0.00
Java API for Oculus Rift? 0.00
Hiding fragments in OpenGL -0.47
Deleting nodes of a value in a Linked List in C++ +0.01
Issues drawing a line in OpenGL 0.00
Multiple applications using Oculus Rift 0.00
Please explain this c++ macro -0.91
Act upon an object calling a function? +2.67
LEAP MOTION + OCULUS + THREE.JS: can't get "optimizeHMD =... 0.00
Rolling a sphere relative to Camera Rotation +0.54
Why can't C++ find GLM headers? 0.00
Why does my app crash when i try to populate a TextView with an int... 0.00
Caesar Cipher w/Frequency Analysis how to proceed next? -0.61
How to execute multiple queries in parallel instead of sequentially? +0.54
OpenGL ES 2.0 Quad Gradient +0.65
Visual Studio 2013 - Variable Value Window In Debugging -0.47
glDrawPixel GL_RGBA pixel buffer object 0.00
How to replace Characters like "á" with correspondin... +0.53
WebVR - headset position relative to tracker camera? -0.45
A bit lost... Jackson deserialization -1.82
Qt5 and GLEW MX => glewInit fails +0.03
Android OpenGL: Use several Textures for one Animated Sprite 0.00
OpenGL or CUDA/OpenCL for raytracer? +0.57
Oculus Rift + Point Sprites + Point size attenuation +0.53
CMake variable persisting between runs even though it was reset 0.00
very confused on the working of *target++ = *source++ -0.92
OpenGL: Model stretched when translated from origin +0.30
Displaying web application output with Oculus rift -0.48
Determine if a mesh is in the center of field of view 0.00
Understanding glTexCoord2f(), glVertex3f() in OpenGL -1.48
Deadlock in a small MultiThreading application +0.02
Displaying a video stream to the oculus Rift 0.00
Fastest way to load data into buffer object? 0.00
Sphere is not visible with glutSolidSphere() 0.00
Why does overriding one value in the shader make the cube turn white? 0.00
OpenGL color transform 0.00
can I use view transforms/OpenGL to turn a flat image into Oculus R... 0.00
LWJGL Texture not stretching to Quads -0.47
Objects are not rendering except when very close (almost intersecti... 0.00
openGL GL_STATIC_DRAW vs GL_STATIC_READ performance 0.00
Black Screen when rendering with Oculus SDK 0.00
OpenGL 3.3 GLSL Fragment Shader Fog effect not working 0.00
Interleaved Vertex buffer does not render correctly 0.00
OpenGL Copy Vertex Buffer Object 0.00
Is it a bad practice to return a std container from a interface cla... +1.73
Get pixel behind the current pixel 0.00
OpenGL does not render my Mesh +0.02
Eclipse LogCat window is not empty, but blank +0.03
Is it possible to map a normal Java bean for Hibernate in a separat... 0.00