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ratchet freak

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1545.66 (9,358th)
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41,510 (2,649th)
Page: 1 2 3 4 5 ... 23
Title Δ
Why in vulkan.h non dispatchable objects are always typedefed to 64... 0.00
Vulkan: difference between vkGetInstanceProcAddress and vkGetDevice... +0.44
Is using a VAO essential in opengl 3.1 with forward compatibility f... 0.00
Why is GLSL log returning the wrong result? (Intel Driver) +2.12
LWJGL Can't sample framebuffer texture in the shader 0.00
Matrix4 to GLSL uniform value 0.00
Will vulkan api handle window creation? +0.44
SOLVED: Destroying thread and exiting loop -0.55
glDrawArray not drawing the second time 0.00
Sending verticies to shader dynamically? (without glGenBuffers) Ope... 0.00
How to compile a msvc static library to be linked from DMD? 0.00
How Do I Pass Strings Between D and C++? +0.56
Rendering two objects with OpenGL and vertex array objects 0.00
Drawing multiple objects in OpenGL with different buffers +1.97
OpenGL with Shaders: Square Looks Like Rectangle 0.00
How to generate a random number within a range in D 0.00
Uniform block index in different shaders 0.00
How to generate mesh object file from a VBO mesh that only have (ve... 0.00
OpenGL documentation source 0.00
fragment shader and glDrawArrays 0.00
Where i can change shader uniforms and call GL Functions? 0.00
Error in free() in c++ 0.00
variable value is changing without scanf call +2.61
OpenGL cube using a for loop 0.00
DirectX 12/Mantle/Vulkan and HSA 0.00
What does opening a file actually do? -1.35
Open GL: multithreaded glFlushMappedBufferRange? 0.00
Qt signal slot with threads -1.80
How to multiply vertices with model matrix outside the vertex shader 0.00
Lambda capture by value in D language -0.58
Does Qt applications have automatic garbage collection? -0.55
Avoid QTimer to emit timeout signal 0.00
How to represent currency or money in C -0.54
glFrambufferTexture dynamic color attachment +0.44
How to display thousands of the same mesh with dynamic colors effic... +1.43
What's the proper way to do multitexturing in GLSL with indepen... 0.00
How'd multi-GPU programming work with Vulkan? 0.00
jpeg_write_scanlines and glTexImage2D thread safety. Why doesn'... -0.03
JWindow won't display ImageIcon -0.52
Handling threads in server application after clients disconnect 0.00
What's the point to have a SceneGraph beyond a SceneTree 0.00
OpenGL draw every n vertex 0.00
Render Area Player Would See 0.00
Generating a sphere in OpenGL without high level libraries - what&#... 0.00
glRotatef not updating 0.00
OpenGL initial buffer binding target 0.00
glMapBuffer is missing from opengl es 2 -0.52
toString blocking my main +0.44
Implementing a refreshing table with threads 0.00
Last two arguments of glVertexAttribPointer when using VBO 0.00